Jun 27, 2006, 05:34 AM // 05:34
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#1
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Pre-Searing Cadet
Join Date: Jun 2006
Guild: The Two Towers Guild [TTT]
Profession: R/Mo
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The Advantage Of Losing Saltspray
I am Kurzick Allied player so i dont know much about the Luxons... But i have noticed that when the Luxons pushed the Kurzicks back behind Saltspray Beach it was so easy to gain faction. I know it is to keep the battles even but i have seen that the Luxons like to have us in the Etnaran Keys... alot, Where it is easyer to gain faction and it is harder to gain if you are Kurzick. My Idea for a new addition to Alliance Battles is to Give the winning side more faction for winning on the other Faction's turf. For Example: The Kurzicks win about 1250 faction for winning a game on Saltspray Beach, If the Kurzicks pushed the Luxons back to Etnaran Keys and won a game, Make the faction that the Kurzicks win like 1400, or the same for Luxons. Keep the homeland advantage but make the winnings more desireable to win while we have pushed the other faction back. And make the winnings increase with each push back by the other Faction.
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Jun 27, 2006, 05:46 AM // 05:46
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#2
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Banned
Join Date: Dec 2005
Location: You want see?
Guild: True Gods of War [True]
Profession: Mo/W
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I like this but make it so the winning side doesnt good double points too.
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Jun 27, 2006, 05:54 AM // 05:54
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#3
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Krytan Explorer
Join Date: Dec 2005
Location: In a Black Hole
Guild: less
Profession: E/
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one prob salt spray beach is middle ground, and tbh were most battle happen anyways so makeing this new faction bonus, pretty much obslete.
also i fear that this would push down the prices even further of the faction materials.
cheap prices are good but a wreacked ecomnamy isn't.
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Jun 27, 2006, 05:59 AM // 05:59
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#4
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Banned
Join Date: Dec 2005
Location: You want see?
Guild: True Gods of War [True]
Profession: Mo/W
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Jadeite and amber should cost more. Your right, since they gave more faction away prices have dropped. I guess 15k wont cost alot now hmm?
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Jun 27, 2006, 06:10 AM // 06:10
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#5
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Desert Nomad
Join Date: Jan 2006
Location: Moon
Profession: Mo/
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Quote:
Originally Posted by Tark Alkerk
one prob salt spray beach is middle ground, and tbh were most battle happen anyways so makeing this new faction bonus, pretty much obslete.
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It might add more "motivation" to the players to push the other side back to get the higher reward, even tho the odds would be against them.
Quote:
Originally Posted by Lets Get to Healing
I guess 15k wont cost alot now hmm?
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Not that horribly as it was, but you still need 80 Jadeites/Amber for the 15k for full set, plus 'the other rare material' and basic materials. Thus, the price is still way above 100k in total, if the player crafting the armor has to buy all the materials.
Last edited by Kaguya; Jun 27, 2006 at 06:14 AM // 06:14..
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Jun 27, 2006, 07:20 AM // 07:20
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#6
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Lion's Arch Merchant
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Most Luxon these days wait till the lines at Entaran as thats their bias so they can easily get faction and then they stop when it hits saltspray as thats Kurzick bias. Yes yes yes i know its supposed to be neutral but it isnt, Grenz is, but Saltspray isnt. Another one of ArenaNets well tested features.... this of course is why the line bounces back between the 2 constantly becuase its from 1 bias to the other.
Last edited by TB_; Jun 27, 2006 at 07:27 AM // 07:27..
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Jun 27, 2006, 07:44 AM // 07:44
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#7
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Forge Runner
Join Date: Aug 2005
Location: Maryland
Guild: Mage Elites [MAGE]
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Whats past Etnaran Keys? Hmmm.....
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Jun 27, 2006, 08:01 AM // 08:01
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#8
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Lion's Arch Merchant
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The Deep map
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Jun 27, 2006, 03:45 PM // 15:45
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#9
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Hell's Protector
Join Date: Oct 2005
Profession: R/Mo
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i dont know if Luxons are necessarily losing Saltspray to FF etnaran more easily. I think we are just losing XD
Me personally i dislike Etnaran keys, I dont consider it a fair map. I like the flow of battle at Saltspray more.
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On topic, i feel like the increased bonus for the winning side already gives a better incentive, regardless of the map.
If you dont wanna be at a disadvantage, stop winning ;D
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Jun 27, 2006, 04:13 PM // 16:13
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#10
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Academy Page
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I think that it's a good idea to adjust faction rewards depending on advantage/disadvantage of each side you're in. So people can have some incentive to continue fighting in disadvantageous maps. When most people are just seeking for faction, will a Luxon ever bother to fight in Ancestal Lands?
For example, for Luxon: (factions per point / winning bonus / total winning score)
Ancestal - 4.5 / 550 / 2,350
Grenz - 3 / 375 / 1,875
Saltspray 2 / 250 / 1,250
Eterean 1.5 / 175 / 925
Kanaaki 1 / 125 / 625
Just to illustrate an idea, maybe if this idea ever gets implements it won't be so extreme.
For Kurzicks, reverse the above order for the locations.
And also how about adding faction redemption NPCs (materials / donation) to each side of all 5 alliance battle locations, so teams with a good winning steak wouln't have to break because someone has 10,000 faction?
Last edited by Dark Luke; Jun 27, 2006 at 08:01 PM // 20:01..
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Jun 27, 2006, 06:11 PM // 18:11
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#11
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Lion's Arch Merchant
Join Date: Feb 2006
Location: Honduras
Guild: Ye Old
Profession: W/Mo
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id say you cant do this cuz they already increase factions reward already and its fina as it is
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Jun 27, 2006, 06:19 PM // 18:19
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#12
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Krytan Explorer
Join Date: Nov 2005
Profession: R/
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Quote:
Originally Posted by Lets Get to Healing
Jadeite and amber should cost more. Your right, since they gave more faction away prices have dropped. I guess 15k wont cost alot now hmm?
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Maybe not AS expensive as before, but it's still 120+k plus cost of basic materials for a full set with amber hovering around 1k a piece. Anybody just starting factions and not earning a lot of money/faction per day will take a while to build up for a full 15k set.
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Jun 27, 2006, 07:46 PM // 19:46
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#13
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Academy Page
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Quote:
Originally Posted by sigried
id say you cant do this cuz they already increase factions reward already and its fina as it is
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Please take a look at my previous post. My suggestion is somewhat similar to the OP, except you gain less faction (maybe not as dramatic as my last post) instead when you're on easier map, such as Eterean Keys or Kanaaki Cliffs as a Luxon. Because Luxons have much higher chance winning on Eterean Keys compared to Grenz Frontier.
The current border situation is that many Luxons wants to play on Eterean only and Kurzick on Saltspray only, and people leaving left and right when they pushed their opposition forward.
Last edited by Dark Luke; Jun 27, 2006 at 07:57 PM // 19:57..
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Jun 27, 2006, 08:27 PM // 20:27
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#14
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Wilds Pathfinder
Join Date: May 2005
Profession: W/
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Quote:
Originally Posted by Lets Get to Healing
Jadeite and amber should cost more. Your right, since they gave more faction away prices have dropped. I guess 15k wont cost alot now hmm?
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15k costs the same...
Theoretically speaking FoW=Kurzick 15k=Luxon 15k=Any other 15k
but because of the rarity of the specific materials needed...
FoW>Kurzick15k>Luxon15k>Any other 15k
Besides, if anything these materials should be cheaper, that way alliances don't feel so ripped off because of the work they put into owning a town instead of earning money...
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